
Each turtle also performs one aerial attack and one charge attack. The strong attack causes heavy damage but is slow, where the light attack delivers two consecutive blows that don't deliver much damage. Each has two primary attacks: light and strong. As stated in earlier coverage, each turtle features a basic set of moves. In addition to different abilities, each turtle boasts unique attacks. Not to mention more strategic ways to use them to solve challenges in the game. A roster of unique abilities per character would have been cooler. Nothing terribly exciting, but it works well enough. The game affords you plenty of opportunities to use each power, but each is a simple matter of calling Donatello to flip a switch or Raphael to move a box.

Leonardo uses his Katanas to slice through certain barriers and Raphael's intrinsic rage helps him move heavy boxes and crates. And where are all those cool gadgets he invented in the show? The other turtles claim equally handy, yet altogether disappointing, abilities and talents. Donatello could have had far cooler abilities, such as the ability to hack into and control robotic enemies, for one. Donatello, the smartest of the bunch, operates computer consoles and switches, letting him disable security lasers and open doors. After all, each turtle possesses his own unique personality and abilities in the show, so why not in a game? While Battle Nexus makes use of the feature, it feels rather shallow most of the time. Initially, this sounded like a groovy addition. First, we'll dissect the on-the-fly character swapping. Third, Battle Nexus features collectible artifacts and includes the classic Teenage Mutant Ninja Turtles arcade game. Second, you can now play the main campaign through four player co-op, up from only two players in the last game. First, it lets you swap characters on the fly, with each turtle claiming a unique ability. Although, Battle Nexus does in fact try to shake things up in a number of ways. Like the first title though, it suffers from dumb enemies, bland gameplay and shoddy control. The latest turtle outing from Konami, Teenage Mutant Ninja Turtles 2: Battle Nexus, improves the formula somewhat. Aesthetically, Teenage Mutant Ninja Turtles did an ok job transplanting the look of the new television show, but alone that just wasn't enough. The AI needed an overhaul and each level suffered from an abysmal lack of variety.

The first (and most important) reason was that it simply lacked the kind of fun expected from a title featuring mutated turtles with deadly weaponry. Several issues kept the last game from succeeding. After the last Ninja Turtles outing, you'd think the posse of face-stomping turtles would have preferred to stay in the sewer.
